Voxels Optimized!
Hellooooooooou, I made a coplanar face merging algorithm to simplify my extracted polyvox meshes and I wanted to share some pics with you all :)
This mesh here was composed of 3120 triangles, now it's made of 501 quads. (16% ratio)
This other mesh was composed of 5274 triangles, now it's made of 947 quads. (17% ratio)
